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Act 2 - The Refusal of the Call

Character - Kiko awakens to the sounds of heavy knocking at the door. Upon answering, It's Character - Koopa and he explains to Character - Kiko about the dream he had. Character - Kiko realizes that it wasn't just a dream and that their island is really in danger. Character - Kiko explains that he also had the same dream and that they need to head to check on the statue.

They head down to the statue and see there is a big commotion around the statue. As the two get closer they see that the gemstones are missing. Character - Koopa and Character - Kiko try their hardest to get the attention of the islanders and explain their dream to them. However, they won't listen and those who do hear them believe they are just making it up.

As the two begin to invalidated and upset, NPC - Elder Turtle appears in a wispy spectral form. He explains to the islanders that what the two say is true and they must believe in them. NPC - Elder Turtle states what he feared has come to pass and that the island is in great danger if they do not reclaim the lost gemstones. He asks Character - Koopa and Character - Kiko to assist him by collecting the 5 coloured gemstones and returning them to the statue.

NPC - Elder Turtle disappears and the islanders disperse back to their homes. From above them they hear a loud hoot and snapping from Hootsworth's Hat Shop Without hesitation the two go and head to check on the shop.

Once they arrive, they see that Hootsworths's Hat Shop has lost some pieces of the shop. A window has lost its frame and the iconic Hootsworth's Hat Shop sign has fallen.

Character - Koopa and Character - Kiko enter Hootsworth's Hat Shop and see a very distressed NPC - Hootsworth flapping his wings. Character - Koopa asks NPC - Hootsworth if he is okay and he explains that his shop was destroyed by the earthquake and not only have some of the exterior been destroy, some of his hats are missing!

NPC - Hootsworth asks for their assistance with rebuilding his shop and on their adventures if they can find his hats.

As Character - Koopa and Character - Kiko are about to make their way out of Hootsworth's Hat Shop someone bursts through the door.

From out of the blue, a worried blobfish messenger appears panicked and askes for the assistance of "The Elder Turtles Chosen". The messenger explains the water feeding Blobfish Basin has stopped flowing and they don't have a way to unblock it. If there is no way to unblock the basin the inhabitants won't be able to survive.

Character - Koopa remembers that NPC - Hootsworth has a large telescope at the top of his shop that they may be able to use. So they ask NPC - Hootsworth for his assistance.

NPC - Hootsworth allows the use of his telescope but it appears the telescope is gone and the front and rear lens is missing so to be able to use it they must go and find them. As Character - Koopa and Character - Kiko begin to leave they are stopped by NPC - Hootsworth, he asks if they can return his friend NPC - Mortimer Mole's glasses that he accidentally left in his shop. NPC - Mortimer Mole knows the area well and may be able to help with investigating the area for ways to help the Blobfish.

Character - Koopa and Character - Kiko make their way down towards to return his glasses.

We arrive at Mortimer Moles Museum and hear a noise coming from the mole hills. A voice from underground asks if anyone is there to help. Character - Koopa asks how can they help him get free. He is instructed to squash the mole hills so that he knows which hole lets him out. Once free he introduces himself as NPC - Mortimer Mole. Character - Kiko tells him that they've came to drop off his glasses from NPC - Hootsworth. NPC - Mortimer Mole is so thankful for returning them that he hands over the front lens for NPC - Hootsworth's telescope. Character - Koopa tells NPC - Mortimer Mole that NPC - Hootsworth mentioned that he could help with figuring out a way to help the Blobfish Basin regain it's water. He says he would have to take a look at the situation himself and to meet him above the basin.

NPC - Mortimer Mole then asks the pair if they have seen or are interested in artifacts. Since they are curious as to what an artifact is, NPC - Mortimer Mole presents an artifact that he recently stumbled across. Mini tutorial to how artifacts work and how to use them take place.

Character - Koopa and Character - Kiko then make their way to the basin.

The duo then once again stumble upon the blobfish messenger and he tells them, to get to the basin they must travel along the cliffside bounce routes to reach their destination.

Character - Koopa and Character - Kiko meet up with NPC - Mortimer Mole after climbing the cliffside and he reports that there seems to be a large tree that has collapsed and it has trapped the water from flowing into the Blobfish basin. The best course of action is to go and seek out NPC - Sergeant Sky to see if he can remove the tree. It is said that he can be seen soaring high in the sky.

Character - Kiko remembers that they still need to return to NPC - Hootsworth and give him the parts to the telescope. Maybe this could be the way to find NPC - Sergeant Sky.

And so Character - Koopa and Character - Kiko return to Hootsworth's Hat Shop and report that they have managed to find all of the parts for the telescope. NPC - Hootsworth is delighted and makes his way up to repair his telescope. After surveying the area for a few seconds, NPC - Hootsworth spots NPC - Sergeant Sky up at Eagle Perch. NPC - Hootsworth tells Character - Koopa and Character - Kiko how they can reach Eagle Perch.

Once the team get up to Eagle Perch they are confronted by a large imposing eagle. He demands to know who they are. Character - Koopa cowers for a moment before Character - Kiko enthusiastically pronounces himself present and soon after Character - Koopa follows. NPC - Sergeant Sky asks the two what they need and after some convincing NPC - Sergeant Sky agrees to clear the path for the Blobfish basin, only after they are able to complete a short aerial obstacle trial. Once they prove themselves worthy, he tells Character - Koopa and Character - Kiko to follow him. Sergeant Sky launches into action, smashing the obstruction in a spectacular aerial strike. Water surges back into Blobfish Basin, restoring life to the region.

Blobfish messenger returns and has news that the Blobfish King has summoned them. Hearing the news, Character - Koopa and Character - Kiko hurry to see what the Blobfish King has in store for them.

As Character - Koopa and Character - Kiko make their way over to Blobfish Basin, they are bewildered by the gigantic bubble-like dome that stands before them. As they enter, it's as if they get sucked into the dome. To enter the Blobfish King's chamber Character - Koopa and Character - Kiko must launch themselves off of the blobfish minions so that they can reach the Blobfish King.

There he sits, still as a statue, the Blobfish King. Upon his throne like a jewel on a pedestal. As Character - Koopa and Character - Kiko approach him he demands them to first announce themselves. Character - Koopa is the first one to answer then followed by Character - Kiko in a more energetic manner. In an inexpressive fashion, he commands them to know he is NPC - Blob Makin, the Blobfish King and he thanks the two for their help in freeing the water that was held back by the fallen tree. He then proceeds to explain that NPC - Elder Turtle entrusted him with a mystical shell meant for "an unlikely duo" that were one day destined to save Chelonia. What the shell is used for, he is uncertain and the two leave with the mystical shell in hand.

Character - Koopa and Character - Kiko return home for the night and rest. They are both once again taken to the Dream World and hear the words of NPC - Elder Turtle. He praises the two for getting their hands on the mystical shell. To use the mystical shell, they have to go to the elder turtle statue and place it in an empty slot where the shell will sit. Before the dream fades away, he tells the two that they must tread carefully on the next part of their adventure as it could begin to get dangerous. With that, morning comes.

The duo then make their way to the elder turtle statue and put the mystical shell into the open slot. As the shell is inserted, the statue awakens and the waterfall splits apart, opening to form a portal.

Stepping through, the heroes enter their first adventure beyond the hub - the shores of Sandy Shores.

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